Plankwalk

Roughing out the placement and basic lighting in Redshift.

Roughing out the placement and basic lighting in Redshift.

Adding modeling detail

Adding modeling detail

Starting to texture.  The chains are a procedural and the planks are just a single texture with different gamma nodes and layouts for each plank.

Starting to texture. The chains are a procedural and the planks are just a single texture with different gamma nodes and layouts for each plank.

Sculpted the rocks in Mudbox.  Learning how to export the right collection of maps for maya.

Sculpted the rocks in Mudbox. Learning how to export the right collection of maps for maya.

Done for now.  It was a great learning experience! On to the next one!

Done for now. It was a great learning experience! On to the next one!

A personal project inspired by a photo I saw.
I have never really worked on a still like this from start to finish.
It was also really great to get some practice with redshift!

It was a great experience and a good reminder that my workflow is still a little shaky.

Thanks everyone for posting inspiring work!