Plankwalk

Roughing out the placement and basic lighting in Redshift.

Roughing out the placement and basic lighting in Redshift.

Adding modeling detail

Adding modeling detail

Starting to texture.  The chains are a procedural and the planks are just a single texture with different gamma nodes and layouts for each plank.

Starting to texture. The chains are a procedural and the planks are just a single texture with different gamma nodes and layouts for each plank.

Sculpted the rocks in Mudbox.  Learning how to export the right collection of maps for maya.

Sculpted the rocks in Mudbox. Learning how to export the right collection of maps for maya.

Done for now.  It was a great learning experience! On to the next one!

Done for now. It was a great learning experience! On to the next one!