I am thrilled to share a new project and process tutorial.
This is Leyndell Royal Capital Gate, built completely in Unreal Engine 5, this was inspired by an iconic environment from Elden Ring by the amazing artists at fromsoftware. I tested a hybrid workflow on this project, using a blend of 3d scans, UE5's built in modeling tools, Procedural Content Generation (PCG), and Dash's amazing toolkit for everything from physics scattering to vine growth.
If you want to learn about my process and how to build something like this yourself, check the full video out here 👉https://youtu.be/aD-jccIFTbY